Vice President of Online Technologies Robert Bridenbecker told the site that DRM was never part of the equation when Blizzard discussed making Diablo 3 an online game. According to senior producer Alex Mayberry, forcing users to maintain a link to Blizzard’s servers will allow the company to “provide a much a much more stable, connected, safer experience than we could if we let people play off-line.” You know, because safety has always been a big concern with single-player games that run entirely offline.Īlthough one might assume that combating piracy motivated Blizzard’s decision, MTV says otherwise. Gamers haven’t been thrilled at the prospect that Diablo 3 will require a persistent Internet connection for the single-player component of the game.
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